Transcribing the music of Die in the Dungeon[source]

xml
<glacius:metadata>
    <title>Transcribing the music of Die in the Dungeon</title>
    <description>I transcribed the music from the game "Die in the Dungeon"</description>
    <category>Music</category>
    <category>Music transcription</category>
    <category>Video games</category>
    <series order="10">2022 music project</series>
</glacius:metadata>
<div class="alert alert-info">
    Update (<glacius:datetime iso="2022-03-19T17:38:58.657Z" />): <em>Die in the Dungeon</em>
    received an update which added a bunch of new music, so this article no longer applies
    to the publicly visible game. The music this article is referring to is from 
    <code>v1.4.1</code>. This music was replaced starting from <code>v1.5.0</code> 
    (released <glacius:datetime iso="2022-03-19T00:28:11Z" />).
</div>
<p>
    Once again I got mildly obsessed with a short video game and felt compelled
    to transcribe its music (see similar sentiments for
    <glacius:link page="music/projects/music-of-monster-clearer-transcribed">Monster Clearer</glacius:link>
    and
    <glacius:link page="music/projects/music-of-rogue-fable-iii-transcribed">Rogue Fable III</glacius:link>).
    This game has only one tune and it's quite simple: not a lot of polyphony and lots
    of repeated parts. One unique thing about it is that it's very atonal.
</p>
<p>
    <em><a href="https://alarts.itch.io/die-in-the-dungeon">Die in the Dungeon</a></em> is
    a deck-building roguelite where you traverse floors of a dungeon fighting insects
    as a frog knight of some sort. I'm a little unclear on the lore. The distinguishing
    characteristic (aside from the frog lore) is instead of cards your deck is comprised
    of dice. And now the title turns from <em>meh</em> to spectacular.
</p>
<p>
    <em>Die in the Dungeon</em> was created by
    <a href="https://twitter.com/JaunGardener">Jaun Gardener</a> (programming), 
    <a href="https://twitter.com/alartsf">@alartsf</a> (art), and
    <a href="https://twitter.com/yomellamoyorch">@yomellamoyorch</a> (programming).
    Music in <code>v1.4.1</code> (as featured in this article) composed by
    <a href="https://www.instagram.com/gonzamol8/">Adrián González</a>.
    Music in <code>v1.5.0</code> (not featured in this article) composed by
    <a href="https://afrodisiaqo.bandcamp.com/album/die-in-the-dungeon-original-soundtrack">AFRODISIAQO</a>.
</p>
<h2>Gameplay</h2>
<glacius:figure 
    glacius:src="die-in-the-dungeon-gameplay-faded-480p.mp4" 
    glacius:thumbnail="die-in-the-dungeon-gameplay-poster.jpeg" 
    type="video">
    <caption>Gameplay from <em>Die in the Dungeon</em></caption>
</glacius:figure>
<h2>Main theme</h2>
<glacius:figure glacius:src="die-in-the-dungeon.ogg" type="audio">
    <caption>Music from <em>Die in the Dungeon</em> by <em>Adrián González</em></caption>
</glacius:figure>
<glacius:figure glacius:src="die-in-the-dungeon-transcription-sample.png" type="image">
    <caption>Transcription sample for music from <em>Die in the Dungeon</em></caption>
</glacius:figure>
<h3>Downloads</h3>
<ul>
    <li>
        <glacius:link file="10-die-in-the-dungeon.pdf">Transcription</glacius:link> (pdf)
    </li>
    <li>
        <glacius:link file="10-die-in-the-dungeon.ly">Lilypond source</glacius:link>
    </li>
</ul>