<description>Collection of small ImageMagick scripts I can never remember</description>
<h2>Make image square</h2>
# crop image to fit within square
magick input.png -gravity center -thumbnail 400x400^ -background transparent -extent 400x400 -strip output.png
# scale image to fit within square
magick input.png -gravity center -thumbnail '400x400>' -background transparent -extent 400x400 -strip output.png
<h2>Properly scale pixel art</h2>
By default, resizing an image using ImageMagick will do some kind of intelligent interpolation
to get the new color value of each pixel (i.e. antialiasing). Normally, this is what you
want. For pixel art, however, you absolutely don't want that. If each "pixel" in the
image maps to a 4x4 pixel on the screen, and you resize it by half, you would expect
each new "pixel" to be a 2x2 pixel on the screen. Due to the default interpolation filters
in ImageMagick, that doesn't happen, and you get "smudgy" pixels that bleed into each other
instead of sharp pixels, like you would expect in pixel art.
By setting the <a href="https://legacy.imagemagick.org/Usage/filter/#point"><code>-filter</code>
option to <code>point</code></a>, this will do no longer do fancy math to generate the new
color for each pixel.
magick input.png -filter point -resize x480 -strip output.png
ImageMagick actually supports doing some pixel art-specific mangnification
with the <code>-magnify</code> option (magnifies by 2x). In my particular, case I wanted
to magnify by a factor that is not 2, so I ended up doing something like this,
which ended up being a litle bit better than a straight resize.
My input image was 12x30, so first I made it square using <code>-extent 30x30</code>
and then performed the magnify/resize operations to get it to the desired 44x44.
magick input.png \
-gravity center -background transparent -extent 30x30 \
-filter point -magnify -resize 44x44 \
Keep in mind, however, that obviously it's never going to be perfect when scaling
by factors that are not multiples of 2.